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000120_owner-lightwave@webcom.com_Thu Jun 8 08:23:45 1995.msg
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To: lightwave@webcom.com
From: fev0197@comune.bologna.it (Roberto Naldi)
Subject: Re: Please answer me...
Sender: owner-lightwave@webcom.com
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>>I plan to use Lightwave basically as a modeller for VRML work. since polygon
>>counts are crucial in this kind of environment I was wondering if anyone new
>>of plug ins that reduce polygoncounts. If not were to get the specs to write
>>it myself.
>
>I'm also interested in such a plug-in because I may soon be creating objects
>for realtime shaded polygon games. The problem is that I need high-res
>geometry for intro and transition screens and low-res approximations of the
>same geometry for the actual game. A poly reduction algorithm - which
>creates planar non-triangles - would make life easier.
>
>
Hi there,
if you're using an Amiga, you should try Pixel Pro 2 Professional; it can
perform polygon reduction without much worries.
Sometimes the results can look weird...., but in most of the cases works
well. I don't know if there's a PC program tha acts the same way.
Best wishes,
Roberto Naldi
--
fev0197@comune.bologna.it (Roberto Naldi) sent this message.
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